HALO - Encountering the Halo Effect
Character Creation Formula
Because I like superhero comics where not all the characters are completely well rounded but rely on each other a lot, I’m thinking about scrapping the 60pt active max for the halo game and instead having something like:
SPDx10 +DCx2+DEF+DCV+OCV no more than 80.
That way, you can go beyond the 60 point max in some areas but be limited in others. You could play a guy who can knock down buildings but can also be taken down quite easily (3 SPD, 25DC, 7 OCV, 5 DCV, 8 DEF); or someone who’s just impossible to hurt (3 SPD, 8 DC, 5 OCV, 4 DCV, 45 DEF). Neither of these characters can do a lot by themselves but together they could be quite potent, which is what superhero teams are all about.